Attachment Issues

  • Engine

    Unity

  • Language

    C#

  • Duration

    4 months

  • Team Size

    5

  • Role

    Producer/Proggrammer

Responsibilities:

    Producer

  •  trying to keep team on task
  •  Managing schedules of avaliblity to work
  • Programmer

  •  helped others as needed
  • Art

  •  also helped optimize some of the UV's of the meshes
  •  also dabbled in a little bit of VFX

My Contributions:

Gif Of Sight Detection Blue
Gif Of Sight Detection Blue

Visual Feedback of Sight Detection

Made the players glow brighter as you look at the player for longer peroid of time

reflection

Visual Effect Reflection

had to deal with setting up reflectionProbe on this object so it can properly do reflections

red particle gif

Player Particles

to do this I had to learn some basics of the VFX graph so the particles would spawn on different points of the players mesh

Sight Detection Code

                            
                            

Sight Detection With "Mirrors"